I had the pleasure to be involved from the early outset of Showdown and worked together with the lead Florian Reschenhofer to develop a pipeline for the Hunter characters with art direction from Magnus Labrant and amazing concepts from Timur Mustaev and Artem Shumnik.
I made the high and lowpoly with textures.
Art Director - Magnus Labrant
Character Art Director - Abdenour Bachir https://www.artstation.com/abe_hokage
Lead Character Artist - Florian Reschenhofer https://www.artstation.com/freschen
Lead Concept Artist - Artem Shumnik https://www.artstation.com/artemshumnik
Face scarf attachment made by - Juliet Homer https://www.artstation.com/juliethomer
And more awesome members of the character art team at Crytek.
https://www.artstation.com/tonywork
https://www.artstation.com/guerra
https://www.artstation.com/alvarocanizares
https://www.artstation.com/maylisarys
Original Concept for this was done by Timur Mutsaev https://www.artstation.com/timur